Heather M Decker - technical artist

All About Heather

Hello there, and thanks for taking a look! Please feel free to contact me if you'd like to find out more!

Technically Skilled Artist

  • A hybrid artistic/technical brain
    • comfortable with countless mediums
    • formal fine arts and graphic design training
    • scripting languages, programming logic
  • Great communication skills
  • Game planning, documentation, and leadership skills
  • Persistent problem-solver
  • Lifetime gamer spanning many genres and platforms

Reliable Self-Starter

Completing five years of my degree work remotely required great discipline and dedication, along with a drive to study and troubleshoot independently. I'm proud to have finished my terminal degree with a GPA of 4.0, which would never have been possible without adhering to deadlines and prioritizing my tasks.

Flexible Team Player

With the above statements in mind, it's obvious that I can work well remotely, but I'm also easy to get along with in person. Whether the whole team is local or spread throughout the world, I'm always excited to contribute!

Resilient and Adaptive

If there's a task that needs accomplished but I'm not sure how to tackle it, I'll do a little research and get it done! I'm a very logical and grounded person who feels that you can do almost anything you put your mind to.

Positively Accountable

A positive outlook can get us far, especially in a team environment. Attitude is a matter of choice. You can let things get to you, or you can rise to the challenge.

Pleasantly Memorable

I've noticed a pattern over the years: I tend to leave a lasting impression. Even after short online classes, my instructors tend to remember me and the quality of work I produce.


Heather Decker - IGDA Member Profile

Current Location

Chicago, Illinois

Employment Status

Lead Technical Artist at Zynga

Recently Playing

  • Hearthstone
  • Assassin's Creed Unity
  • Just Dance 2015
  • World of Warcraft
  • Shadow of Mordor
  • Johann Sebastian Joust
  • Towerfall

Still Raving About

  • Killer Queen
  • Boss Monster
  • Beautiful Katamari
  • Critter Crunch
  • Pokemon
  • Magic the Gathering

Forever an Art Geek

I was born and raised on the Mississippi River and have so far lived in both Illinois and Iowa. As a wee tot, I picked up art, and computers came soon after, my first being the Commodore 64. Later on, I was introduced to digital drawing on an early IBM with a roller ball mouse. After a childhood of flipping notebook paper, Mario Paint became an awesome outlet for short animations!

Throughout my schooling, I was a regular on the honor roll. As a teen, I often produced fan art and fan fiction, which I began to share on fledgling internet gaming communities. I began to tinker with PC hardware and programming, utilizing a PC engine called VERGE to produce some original RPG tidbits. Additionally, I eagerly beta tested some of Nexon's first Western MMORPGs.

Thanks to an influential art teacher, I was able to be a part of the Scholastic ART magazine workshops during my junior high summers. In high school, I eventually earned credit as a student aide for that same teacher. Even when life threw me a staggering curve ball, I worked hard and graduated sixth in my class. I immediately began taking community college classes part time, while working, and eventually took the plunge into full time classes with the work study program. After an eleven year college odyssey, I'm proud to hold three degrees, the most recent addition being my terminal degree.

My long-term goal is to take my industry insights into teaching at the college/university level.

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