Heather M Decker - technical artist

Cube Kitty Adventures


Level Design - 3D Modeling - Texture Mapping - Scripting - Unity
Cube Kitty adventures Watch gameplay video


Cube Kitty Adventures is a work in progress, as well as my second project in Unity 3D. My overall intent was to create something light-hearted and sci-fi.

I developed concept sketches in Photoshop, layout charts in Illustrator, 3D models in 3DS Max, and textures in both Photoshop and Illustrator. This project marked my first experiments with creating raster textures from vector graphics. I was pleased with the results!

Most interactivity in the level was built using custom Javascipt and trigger objects. I utilized Unity's prefab FPS control/camera scheme for player control.

Process Pieces

Cube Kitty sketch Cube Kitty concept art
Cube Kitty layout map Cube Kitty priority breakdown