Heather M Decker - technical artist
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Temporal Diffusion

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Game Design - Prototyping - Documentation - 2D Graphics
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Description

Temporal Diffusion was an early game mechanic exploration prototype I created in Game Maker during preproduction on Julia's Magnificent Mishap. I utilized a combination of my own custom GML scripts and Game Maker's drag-and-drop actions.

This project also gave me an opportunity to experiment with image development between different softwares. Most of my graphics were vector images, created in Illustrator or animated in Flash, which were later converted to raster images for Game Maker.

Process Pieces

Temporal Diffusion concept art

Download

Temporal Diffusion GDD

Zipped EXE (12.9 MB)

Screenshots

Temporal Diffusion

Related Pieces

Julia's Magnificent Mishap

Documents

Temporal Diffusion GDD

PDF (607 KB)