Heather M Decker-Davis - technical artist
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Description

Team Flying Cotton, a group of students from The Art Institute Online, utilized the PushButton Engine to produce a casual Flash game for the 2010 Independent Games Festival (student category) over the course of six months.

I acted as art lead, design, and float. Some of my responsibilites included managing/scheduling art production, maintaining an Art Style Guide wiki, and regularly collaborating with all team members to move production forward.
I personally produced the team logo, game logo, and some animations for in-game and web use.

Screenshots

What a Dream: What a Nightmare What a Dream: What a Nightmare - gameplay What a Dream: What a Nightmare - scoring combos